Balance changes
ShadowRush » Devlog
Some balance changes intended not necessarily to make the game easier, but make the difficulty ramp-up feel smoother:
- Reduced damage of Orb, Phantom and Mage enemies, but increased their HP
- Reduced prices of Shard Trader by 500 gold, reduced prices of Shard Smuggler by 1000 gold
- Poison now does flat damage-over-time as opposed to percentage of HP. Burn still takes off a percentage of total HP, but it has been greatly reduced in effectiveness
- Player no longer regenerates HP by default
Will be making more adjustments as more feedback comes in. Thanks for playing!
Files
shadowrush_2026-06-17.zip Play in browser
3 days ago
ShadowRush
| Status | Prototype |
| Authors | ghostlore, dorkster |
| Genre | Action |
| Tags | Action RPG, Anime, Deck Building, Hack and Slash, Isometric, Pixel Art, Retro, Roguelike, Roguelite, Singleplayer |
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